Incredible Helldivers 2 Fan Concept is Better Than Some Official Features
As always, the Helldivers 2 community is very active, trying to give the studio all sorts of ideas to incorporate into the game and make it even more dynamic. Among these suggestions, a Reddit user proposed the idea of adding loadouts, something many first- and third-person action games do in their multiplayer modes.
This user even went so far as to design how this potential feature would appear visually in the game’s weapon configuration. Many users congratulated this player for their work and even requested that the studio hire them.
A New Way to Configure Helldivers 2 Weapons
When a game is successful as a service, the way the community expresses itself is very noticeable. Thanks to the incredible popularity of Helldivers 2, its fans are always trying to suggest new things to add to the title.
This type of feedback is very useful for the studio to understand what players want to try. One of the platforms that takes the most advantage of this is Reddit, which always has posts from fans.
In a recent post on this platform, a user presented an idea that perfectly aligns with this game, thrilling fans. This user even created a preliminary image of how a loadout feature could appear in the game.
Mockup idea: custom player loadouts
byu/OminaeYu inHelldivers
Many users saw this post, and it quickly went viral, generating all kinds of positive feedback and congratulations for this fan who took the effort to visualize this idea. This should be considered by the studio.
Arrowhead Game Studios Should Take Note
Players loved the idea of having Helldivers 2 loadouts. Many users praised this design and recommended that the studio hire this player to be part of the development team.
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byu/OminaeYu from discussion
inHelldivers
The game could benefit from this concept, so players don’t have to constantly change their equipment and can quickly choose something predefined before a mission. The organization of the weapons could potentially enhance the gameplay. Being able to name these loadouts is great because players can differentiate them by mission type.
There are many types of missions in this game, and depending on which enemy is fought, there is a weapon that would be much more suitable and would be nice to select before the mission without needing to change aspect by aspect. This concept is very compatible with the game’s gameplay style.
In just a few days, Arrowhead Game Studios will finally present Helldivers 2‘s new update called Escalation of Freedom. The introduction of this content will introduce new missions, new enemies, and a feature that fans have been eagerly anticipating: the ability to play on a new difficulty level.
The game will receive this update for free starting on August 6. The studio has yet to clarify the nature of the new missions. What are your thoughts about this concept? Let us know in the comments!
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