Black Ops 6 Progression and Prestige System Explained

by Pelican Press
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Black Ops 6 Progression and Prestige System Explained

1 Private I Unlocks Enforcer, Recon, and Strategist default loadouts 2 Private II Unlocks Commando default loadout 3 Private III Unlocks Overwatch default loadout 4 Lance Corporal I Unlocks custom loadouts 5 Lance Corporal II Kill Joy | GobbleGum (ZM)
RC-XD or ARC-XD | Scorestreak (MP, ZM)
Assassin | Perk (MP) 6 Lance Corporal III Flashbang | Tactical (MP)
Vigilance | Perk (MP)
Napalm Burst | Ammo Mod (ZM) 7 Corporal I Alvarez | Operator | Rogue Black Ops (MP, ZM, WZ)
KSV | Primary Weapon | SMG (MP, ZM, WZ) 8 Corporal II Congrats to Me | Emote (MP, ZM)
Stock Option | GobbleGum (ZM)
Flak Jacket | Perk (MP) 9 Corporal III Sticky Grenade | Lethal (MP, ZM)
Frenzied Guard | Field Upgrade (ZM)
Archangel Launcher | Scorestreak (MP, ZM) 10 Sergeant I Toro | Operator | Crimson One (MP, ZM, WZ)
AK-74 | Primary Weapon | Assault Rifle (MP, ZM, WZ) 11 Sergeant II Augment Research | Feature (ZM)
Who’s Keeping Score? | Gobblegum (ZM)
Dispatcher | Perk (MP) 12 Sergeant III Spy Cam | Tactical (MP)
Sentry Turret | Scorestreak (MP, ZM)
Trophy System | Field Upgrade (MP) 13 Staff Sergeant I Payne | Operator | Rogue Black Ops (MP, ZM, WZ)
XMG | Primary Weapon | LMG (MP, ZM WZ)
Grekhova | Secondary Weapon | Pistol (MP, ZM, WZ) 14 Staff Sergeant II C4 | Lethal Equipment (MP, ZM)
Double Time | Perk (MP)
Cryo Freeze | Ammo Mod (ZM) 15 Staff Sergeant III Cache Back | GobbleGum (ZM)
UAV | Scorestreak (MP)
Tactical Expert | Wildcard (MP) 16 Gunnery Sergeant I Rossi | Operator | Crimson One (MP, ZM, WZ)
Tanto .22 | Primary Weapon | SMG (MP, ZM, WZ) 17 Gunnery Sergeant II Smoke | Tactical Equipment (MP, ZM)
Ghost | Perk (MP)
Counter UAV | Scorestreak (MP) 18 Gunnery Sergeant III Scrambler | Field Upgrade (MP)
Cymbal Monkey | Tactical Equipment (ZM) 19 Master Sergeant I AMES 85 | Primary Weapon | Assault Rifle (MP, ZM, WZ)
HE-1 | Secondary Weapon | Launcher (MP, ZM, WZ) 20 Master Sergeant II Dexterity | Perk (MP)
Mangler Cannon | Scorestreak (ZM)
Dark Flare | Field Upgrade (ZM) 21 Master Sergeant III Thermo Grenade | Lethal Equipment (MP, ZM)
LDBR | Scorestreak (MP)
Anywhere But Here | GobbleGum (ZM) 22 Master Gunnery Sergeant I Tsarkov 7.62 | Primary Weapon | Marksman Rifle (MP, ZM, WZ)
Bayan | Operator | Rogue Black Ops (MP, ZM, WZ) 23 Master Gunnery Sergeant II Prox Alarm | Tactical Equipment (MP)
Bankroll | Perk (MP)
Exit Strategy | GobbleGum (ZM) 24 Master Gunnery Sergeant III Overkill | Wildcard (MP)
Care Package | Scorestreak (MP) 25 Second Lieutenant I SVD | Primary Weapon | Sniper Rifle (MP, ZM, WZ) 26 Second Lieutenant II Impact Grenade | Lethal Equipment (MP, ZM)
Scavenger | Perk (MP)
Soda Fountain | GobbleGum (ZM) 27 Second Lieutenant III Signal Lure | Field Upgrade (MP)
A.G.R. Mk 1 | Scorestreak (MP)
Brain Rot | Ammo Mod (ZM) 28 Lieutenant I GPR 91 | Primary Weapon | Assault Rifle (MP, ZM, WZ)
GS45 | Secondary Weapon | Pistol (MP, ZM, WZ)
Bailey | Operator | Crimson One (MP, ZM, WZ) 29 Lieutenant II Tracker | Perk (MP)
Profit Sharing | GobbleGum (ZM)
Titanic Might | Emote (MP, ZM) 30 Lieutenant III Stim Shot | Tactical Equipment (MP, ZM)
Napalm Strike | Scorestreak (MP, ZM) 31 Captain I ASG-89 | Primary Weapon | Shotgun (MP, ZM, WZ) 32 Captain II Molotov | Lethal Equipment (MP, ZM)
Guardian | Perk (MP)
Wall to Wall Clearance | GobbleGum (ZM) 33 Captain III SAM Turret | Scorestreak (MP)
Gunfighter | Wildcard (MP)
Healing Aura | Field Upgrade (ZM) 34 Major I AEK-973 | Primary Weapon | Marksman Rifle (MP, ZM, WZ)
Marshall | Operator | Rogue Black Ops (MP, ZM, WZ) 35 Major II Decoy | Tactical Equipment (MP, ZM)
War Cry | Field Upgrade (MP)
Ninja | Perk (MP) 36 Major III Strategic Bomber | Scorestreak (MP)
Free Fire | GobbleGum (ZM) 37 Lieutenant Colonel I PP-919 | Primary Weapon | SMG (MP, ZM, WZ) 38 Lieutenant Colonel II Fast Hands | Perk (MP)
Danger Close | Wildcard (MP)
On the House | GobbleGum (ZM) 39 Lieutenant Colonel III Tactical Insertion | Field Upgrade (MP)
Mutant Injection | Scorestreak (ZM) 40 Colonel I Model L | Primary Weapon | Assault Rifle (MP, ZM, WZ)
Stryder .22 | Secondary Weapon | Pistol (MP, ZM, WZ)
Stone | Operator | Crimson One (MP, ZM, WZ) 41 Colonel II Blast Trap | Lethal Equipment (MP, ZM)
Acoustic Amp | Field Upgrade (MP)
Cold-Blooded | Perk (MP) 42 Colonel III Shock Charge | Tactical Equipment (MP, ZM)
HARP | Scorestreak (MP)
Nowhere But There | GobbleGum (ZM) 43 Brigadier General I Jackal PDW | Primary Weapon | SMG (MP, ZM, WZ)
DM-10 | Primary Weapon | Marksman Rifle (MP, ZM, WZ) 44 Brigadier General II Morphine Injector | Field Upgrade (MP)
Tac Mask | Perk (MP)
Shadow Rift | Ammo Mod (ZM) 45 Brigadier General III Chopper Gunner | Scorestreak (MP, ZM)
Prepper | Wildcard (MP)
Idle Eyes | GobbleGum (ZM) 46 Major General I Goblin Mk2 | Primary Weapon | Assault Rifle (MP, ZM, WZ) 47 Major General II Interceptors | Scorestreak (MP)
Forward Intel | Perk (MP)
Aether Shroud | Field Upgrade (ZM) 48 Major General III Neurogas | Field Upgrade (MP)
LT53 Kazimir | Tactical Equipment (ZM) 49 Lieutenant General I LR 7.62 | Primary Weapon | Sniper Rifle (MP, ZM, WZ)
Kompakt 92 | Primary Weapon | SMG (MP, ZM, WZ) 50 Lieutenant General II Drill Charge | Lethal (MP)
Gearhead | Perk (MP)
Sally’s Swagger | Emote (MP, ZM) 51 Lieutenant General III Sleeper Agent | Field Upgrade (MP)
Wonderbar! | GobbleGum (ZM) 52 General I GPMG-7 | Primary Weapon | Light Machine Gun (MP, ZM, WZ)
Baseball Bat | Melee Weapon (MP, ZM, WZ) 53 General II Combat Axe | Lethal Equipment (MP, ZM)
Bruiser | Perk (MP) 54 General III Dreadnought | Scorestreak (MP)
Perk Greed | Wildcard (MP)
Hidden Power | GobbleGum (ZM) 55 Commander AS VAL | Primary Weapon | Assault Rifle (MP, ZM, WZ)



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