PSSR Could Potentially Be More Important Than Direct Increase in GPU Power:Dying Light The Beast Dev
“Layden is referring to Japan Studio’s struggles to produce a hit in the years leading up to its dissolution.”
“”That was sad,” he said. “It wasn’t necessarily a surprise. I love Allan [Becker, former head of Japan Studio], and he worked really hard, but there was so much legacy malaise. It’s tough when a studio hasn’t had a hit for a while, then they forget how that feels. You know, if you have a hit once it’s it’s like a drug, man, you’re chasing the next one, right? And then if you don’t have that for a while, you forget what it felt like, and then you start to forget how to get there.
“There were probably two roads. One was the road they took. The other road was a real tough-love program. And maybe that’s what the Team Asobi thing is. It’s like pruning a bonsai, right? You get it back down to its nub and see if you can grow back out again.””
Yeah sure lets just ignore that they helped made alot more games than astro bot yes those other games sales were lowish but come on they made great games that got awards.
the last guardian
helped with ps5 demon souls
helped with blood born
Gravity Rush
Everybody’s Golf games
LocoRoco games
knack games
helped with Ghost of Tsushima/death stranding
this was during ps4 era alot of great games helped build a way better library of unique titles than the ps5
But now we get a article were its like playstation japan studios? oh that astro bot team like what? to me that is very disrespectful to a group of people that did so much for playstation just to be tossed out like yesterday’s trash.
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