Star Wars Outlaws Title Update 1.4 Aims to Improve Combat and Embrace Player Choice
There was a lot about Star Wars Outlaws that I thoroughly enjoyed, but its combat wasn’t one of them. I cheesed the system whenever possible, using stealth or outright taking a long route around enemies to avoid combat. It felt awkward, clunky, and barebones. Apparently, that will all change with Star Wars Outlaws title update 1.4, which aims to improve the game’s feel and approach, specifically combat, and embrace player-choice-driven gameplay, allowing you to tackle encounters and missions more freely. It’s a welcome change that we hope will entice returning players.
This reveal stems from a recent official blog post by the Star Wars Outlaws team, which also revealed a new Creative Director, Drew Rechner, who is taking over for Julian Gerighty. For now, let’s focus on the gameplay enhancements coming in title update 1.4, namely:
Your feedback has already resulted in three Title Updates in which we’ve focused on fixing some of your biggest concerns such as bugs, reducing major friction points in some key missions particularly around stealth, adjusting the speeder camera and collision, and much more. That being said, there are three key areas in which we’re looking to improve the game even further.
The first key area of improvement to the game is combat where we see a real opportunity to add more depth and excitement to the experience, further rewarding your tactics and precision. Our second key area is stealth which is not only about improving the readability and consistency of enemy detection, but also providing choice in how you want to approach each encounter. Finally, our third key area of focus is centered around the character controls, which means improving the reliability of cover, increasing the responsiveness of climbing and crouching, and generally improving the consistency of the controls overall.
You can expect to see more details about how we will be celebrating and embracing player choice more than ever before, whether it’s sneaking through encounters, going in blasters-blazing, or everything in-between. We will provide more specific details about the changes to these areas and more in the upcoming weeks as we provide further updates to you. All of this will culminate in the release of Title Update 1.4 which will release on November 21st alongside the Steam launch and first story pack, Star Wars Outlaws: Wild Card.
Thankfully, we don’t have to wait long—Star Wars Outlaws title update 1.4 launches alongside the game on Steam on November 21.
What did you think was the weakest part of Star Wars Outlaws? Tell us your thoughts on Ubisoft’s open-world game in the comments below, or start a thread in the Insider Gaming community forums!
Star Wars Outlaws sold one million copies in the month since its release, forcing Ubisoft to completely reevaluate how it releases new titles, with day-one Steam launches in the future!
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