KeokeN Interactive lays off entire team
The developer behind last year’s Deliver Us Mars has laid off its entire team as publishing options wear thin for upcoming projects. The studio is “far from beaten” and its founders plan on building it back up “brick by brick.”
The studio had hoped its visit at the recent Game Developers Conference would foster some sort of publishing, work for hire, or co-development options that would aid in the studio bringing Deliver Us Home to life. Now, CEO Koen and managing director Paul Deetman took to Twitter and is putting together a Kickstarter for the game as community is important to its games.
Heartbroken, we’ve had to lay off our team at KeokeN because of nothing substantial materializing directly after our visit to GDC. We’ve unfortunately exhausted all our possible options for publishing, work for hire, and co-development.
It is our utmost priority to make sure our… pic.twitter.com/3QHzJzgCfl
— KeokeN Interactive🐧 (@KeokeN) April 30, 2024
Its original game was published by the now defunct Frontier Foundry. No doubt due to the game’s rather middle of the road reception led to the studio lacking in other publishers taking interest. If anything, it sounds like the duo may self-publish the game if its Kickstarter does well.
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