Doom: The Dark Ages’ Game Director Teases a Fully Fledged Feature Even Doom Eternal Couldn’t Muster With ‘No Restrictions’

by Pelican Press
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Doom: The Dark Ages’ Game Director Teases a Fully Fledged Feature Even Doom Eternal Couldn’t Muster With ‘No Restrictions’

Since the recent Xbox showcase ended, everyone has been eyeing what id Software has cooked up with Doom: The Dark Ages. Bringing what looks to be a medieval flavor into the modern games’ formula, the game’s trailer has dazzled almost all gaming circles, with people now eagerly awaiting its arrival.

Adding fuel to the already blazing fire of excitement, the game’s creative director recently shared some tantalizing details about the game’s mechanics, particularly the signature gory kills that have become a staple of the Doom series. This revelation has sent the anticipation for the game’s release skyrocketing, promising an even more intense and thrilling experience than the series’ past entries.

The Doom: The Dark Ages trailer showcases the series' radical departure from its previous games.
The Doom: The Dark Ages trailer showcases the series’ radical departure from its previous games.

The upcoming Doom game is set to introduce a staggering array of new weapons and mechanics, setting it apart from its predecessors. From the exhilarating experience of piloting a mech to riding a pet jet wyvern, the game is pushing the boundaries on what the word ‘metal’ means for the series.

One thing that remains unchanged, though, is the series’ glory kills, the mechanic that allows players to instantly destroy the enemy in a spectacularly brutal fashion. While Doom Eternal added a mechanical finesse to the kills, it was still limited in functionality as you couldn’t perform glory kills against Hell Troopers, Lost Souls, Turrets, and Spirits.

However, the creative director behind The Dark Ages has hinted at the possibility of removing all limitations surrounding Glory Kills, meaning that you can rip and tear apart every enemy in the game, perhaps including the bosses too.

Admittedly, this would be a near-perfect addition to the series’ gameplay depth, allowing for even more frantic action and twitch-reflex combat. The best part is that this is just one of the many new additions the game brings to the table.

With Doom: The Dark Ages, id Software will prove nothing can touch the king of the FPS genre.
With Doom: The Dark Ages, id Software will prove nothing can touch the king of the FPS genre.

It’s no secret that the FPS genre has been stagnant in recent years, saturated with tactical and military shooters. However, the imminent arrival of Doom: The Dark Ages, with its innovative gameplay and dedicated fanbase, could be the much-needed shot in the arm to reinvigorate the genre.

After the trailer, people are already on board with Doom: The Dark Ages‘ promise of upholding and continuing the series’ long legacy, proving that id Software is clearly doing something right when all others seem to fail.

By consistently focusing on making a game fun to play and adding different elements that people love to see in a game, id Software has crafted a unique niche where adrenaline-fuelled fun is all that matters. For now, perhaps people can rest easy knowing that The Dark Ages will only reaffirm Doom‘s position as the gold standard in the FPS and action genre.

With that said, what are your thoughts on an improved gory kill mechanic? Will it improve or hamper the series’ mechanical depth? Let us know in the comments below!







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