Assassin’s Creed Shadows Backlash Yasuke Destroying Japanese Shrine Ignores Pope Brawl From AC 2

by Pelican Press
3 minutes read

Assassin’s Creed Shadows Backlash Yasuke Destroying Japanese Shrine Ignores Pope Brawl From AC 2

Ubisoft’s Assassin’s Creed Shadows is the latest controversial battleground. This time, people online are now arguing that the studio has disrespected Japanese culture by allowing players to destroy a shrine in the game. This is part of a criticism of the game’s alleged historical inaccuracies. But since when has Assassin’s Creed been about accuracy?

Assassin’s Creed Shadows Backlash Yasuke Destroying Japanese Shrine Ignores Pope Brawl From AC 2
The franchise has never been about accuracy. | Image Credit: Ubisoft

Have people forgotten the past games of the franchise? Remember when the final fight of Assassin’s Creed 2 was a literal fistfight with Pope Alexander VI? This selective outrage is annoying to see and appears to be entangled with deeper issues, including racism and the ongoing culture war surrounding diversity in gaming.

Assassin’s Creed Shadows is under a lot of fire online

A still from Assassin's Creed Shadows
But if accuracy is the problem, why are only Shadows being called out? | Image Credit: Ubisoft

The recent controversy has started from a viral clip showing Yasuke seemingly destroying a shrine in Assassin’s Creed Shadows. A lot of people are already calling this an act of cultural disrespect, accusing Ubisoft of exploiting Japanese history while failing to honor its significance. But like this user on X commented, “You literally control the buttons you press.”

Assassin’s Creed has always been about our choices as the player, and blaming Ubisoft for what a player chooses to do in-game is disingenuous. The complaints about historical inaccuracy for Shadows have been loud but they aren’t new to the franchise. Assassin’s Creed 2 famously depicted a battle between protagonist Ezio Auditore and Pope Alexander VI, complete with a fistfight inside the Vatican.

Other games of the franchise have even included mythological elements, from fighting the Minotaur in Odyssey to visiting Atlantis. Ubisoft has always brought together history and fiction for narrative and gameplay purposes. So why is AC Shadows getting so much more hate? It feels like the criticism isn’t really about historical accuracy at all.

Many other games have done it before, so why the outcry now?

A still from Assassin's Creed Odyssey
What’s with the extra hate for AC Shadows? | Image Credit: Ubisoft

There seems to be a selective concern for historical accuracy when it comes to AC Shadows. For instance, Ghost of Tsushima featured katanas despite them not being invented until after its setting, yet the game received widespread praise. Similarly, Like A Dragon: Ishin took liberties with real historical figures without any backlash.

The Ubisoft franchise itself has changed history since the start. So why is it that historical accuracy has become a big point of debate? It first started when Ubisoft that the protagonist of AC Shadows would be Yasuke, a real historical figure who served under Oda Nobunaga. People argued that his portrayal as a samurai is inaccurate. But that has since been disproved.

Every Assassin’s Creed game has the same disclaimer when you play it that says “Inspired by historical events and characters, this work of fiction was designed, developed, and produced by a multicultural team of various beliefs, sexual orientations, and gender identities.” But then there’s the fact that the devs also advertised “historical fidelity” in an interview for AC Shadows.

This whole hubbub feels like it’s not about history but about perpetuating culture war debates. We saw similar situations when Stellar Blade and other titles featuring diverse characters came out. So it’s really just a wildfire of random opinions right now.




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