Assassinâs Creed Shadowsâ Japan is âroughly similarâ in size to Egypt in Origins
Assassinâs Creed Shadowsâ world map is âroughly similarâ in size to Egypt in Assassinâs Creed Origins.
Thatâs according to Simon Lemay-Comtois, associate game director at Ubisoft Quebec, who discussed the scope of the gameâs Japanese setting during an interview with VGC following the Ubisoft Forward showcase on Monday.
âItâs about roughly similar to Origins, so itâs smaller than Valhalla in terms of territory,â he said. âThere is some body of water around Japan, but itâs not like [Odysseyâs] Greece was, [which was] half water. With Japan thatâs not the case. We have the coastlines and lake Biwa is a very big lake, but [the mapâs] roughly the size of Origins.
âItâs much more mountainous in Japan, small mountains and valleys, and what we discovered with the team who went scouting in Japan is that most of the interesting stuff is in the valleys,â he continued.
âThere are some cool temples on top of certain mountains, but for the most part itâs almost like a very steep, impregnable bush that thereâs no reason to go throughâ.
Lemay-Comtois said the mapâs size is dictated by the scope of the story Ubisoft wants to cover from a historical point of view. Shadows takes place in 16th century Japan, with the country heading towards a brutal path to unification.
âThe story that we focus on is mostly on central Japan, so we donât expand all the way to the entirety of Japan, so therefore we knew we had a rough idea for the territory we wanted to cover,â Lemay-Comtois said.
âSo something important happens in Kyoto, something important happens in Osaka, Azuchi â we need these places, so how faithful to these castles can we be, because theyâre very interesting, so we build out those castles, they have a very big footprint.
âAnd then we think about how much of the world do we need between those castles so that it becomes credible and feels like an adventure as you move between them, and it doesnât take a real four days of horseback riding to get from one to the other.
âSo itâs kind of a tricky thing to develop, but eventually we find our footing with the types of cities and castles that we want to represent and thatâs what justifies the size of our world map.â
Ubisoft released a 13-minute Assassinâs Creed Shadows gameplay walkthrough video on Monday.
The Assassinâs Creed Shadows release date is November 15, 2024, for PS5, Xbox Series X/S, PC, Mac and Amazon Luna.
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