Bandai Namco Confirms Huge Profits With a Single Elden Ring DLC, Imagine What Hidetaka Miyazaki Can Do With Bloodborne 2

by Pelican Press
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Bandai Namco Confirms Huge Profits With a Single Elden Ring DLC, Imagine What Hidetaka Miyazaki Can Do With Bloodborne 2

Hidetaka Miyazaki, the mastermind behind the Souls series and Elden Ring, has done it again. With the recent success of Elden Ring‘s Shadow of the Erdtree DLC, Bandai Namco is riding high on the wave of Miyazaki’s genius.

And while fans are undoubtedly thrilled to see The Lands Between continue to thrive, there’s another Miyazaki creation that’s been left in the shadows for far too long: Bloodborne.

Bloodborne screenshot shows the player confronting a wolf-like monster with a torch and a weapon in each hand.
Will this dream ever come true, or will it remain just that—a dream? | Image Credit: FromSoftware

The PlayStation 4 exclusive was a masterclass in atmospheric horror and tight, responsive gameplay, and fans have been clamoring for a sequel ever since. So why hasn’t Sony given Miyazaki the green light to return to Yharnam?

Elden Ring‘s DLC Success Drives Bandai Namco’s Profits

Bandai Namco recently released a financial notice revising its projections for both the second half of the current fiscal year and the year as a whole. The company is expecting increased revenue and profit across all its businesses, and it’s not hard to see why.

According to the notice, Elden Ring: Shadow of the Erdtree has become a hit worldwide, and repeat sales for the base game have also performed well. The success of the DLC, along with strong performances from its other businesses, has led Bandai Namco to project significant increases in net sales and operating profit for both the second quarter and the full fiscal year.

It’s clear that Hidetaka Miyazaki‘s magic touch is a major factor in Bandai Namco’s success. And with Elden Ring continuing to dominate the gaming charts, it’s no wonder that fans are eager to see what he could do with a sequel to one of his most beloved creations.

It’s High Time That Sony Let Miyazaki Loose on Bloodborne 2

Gritty Bloodborne promotional art shows the player character wielding bloody and sharp weapon.
The 2015 title is widely regarded as one of the best games of the PS4 era. | Image Credit: FromSoftware

Bloodborne holds a special place in the hearts of many gamers, and for good reason. The game’s haunting Victorian Gothic setting, fast-paced combat, and Lovecraftian horror elements combined to create an experience that was both uniquely challenging and utterly unforgettable.

Despite the game’s critical and commercial success, however, a sequel has yet to materialize. Fans have been clamoring for Bloodborne 2 for years, but aside from vague rumors and wishful thinking, there’s been little in the way of concrete information.

In a 2019 interview, Miyazaki himself expressed his love for Bloodborne, calling it the game that “most struck” him and the one that “stayed in [his] heart.” Yet he also acknowledged that the decision to make a sequel wasn’t his to make, as the IP is owned by Sony.

But with the success of Shadow of the Erdtree, it’s hard not to imagine what Miyazaki and his team could do with a Bloodborne sequel. Given the creative freedom and resources to fully realize his vision, could Miyazaki create a game that not only lives up to the original but surpasses it?

A photo of Hidetaka Miyazaki accepting the Best Direction Award for Elden Ring at The Game Awards 2022.
Miyazaki accepts the Best Direction Award for Elden Ring. | Image Credit: thegameawards/YouTube

The potential is certainly there. Bloodborne‘s world is ripe for expansion, its lore deep enough to fuel countless stories. And now, with the power of next-gen tech at their disposal, the talent at FromSoftware could create a game that not only looks and plays better than the original but pushes the boundaries of what’s possible in the action-RPG genre.

And let’s not forget about the legion of PC gamers who have been begging for a chance to play Bloodborne. A sequel would be the perfect opportunity to bring the game to a whole new audience and show the world what they’ve been missing out on.

So come on, Sony. Take a page out of Bandai Namco’s book and let Miyazaki do what he does best. Give us Bloodborne 2, and watch as the profits—and the accolades—come rolling in.

What do you think? Should Sony greenlight Bloodborne 2, or is it time to let the dream die? Let us know in the comments below!



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