Black Ops 6 Players Beg Activision for One Major Fix and It’s Not Boring Maps or Broken Weapons

by Pelican Press
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Black Ops 6 Players Beg Activision for One Major Fix and It’s Not Boring Maps or Broken Weapons

Call of Duty: Black Ops 6 has a major issue, but it isn’t boring maps or overpowered weapons this time. Many fans are urging Activision to address the Packet Burst error, which is essentially the game’s term for Packet Loss, a network problem causing severe lag, stuttering, and other in-game delays.

A still from Call of Duty: Black Ops 6.
This problem even affects offline modes. | Image Credit: Treyarch

For a Call of Duty title that finally doesn’t feel like an insult to the franchise, facing this issue has been a bit annoying for fans. While previous games in the franchise also faced this problem, it’s the fact that it keeps coming back that’s the real issue.

Black Ops 6 Does a Lot of Things Right AND Wrong

Packet Burst or Loss is when data packets traveling between a player’s device and the game’s server are delayed, lost, or inconsistently transmitted. This leads to a significant delay, lag, and stutter in-game. It’s probably the worst issue any player can face in an online game and is even worse than having high ping.

I just want to play solo Zombies in peace man
byu/devvobruh inblackops6

Players describe it as a constant battle to keep up with real-time gameplay, where hits don’t register and responses feel off. This instability is especially problematic in a fast-paced shooter like Black Ops 6, where split-second reactions can mean the difference between life and death.

Players have brought these issues to light on platforms like Reddit. In a post on the game’s subreddit, one player was complaining about their inability to enjoy solo Zombies mode without connectivity-related interruptions.

While adding new content and balancing current content is an important part of the game, so is making sure the game is stable for everyone. Another player said all the words needed in their own post stating “Just fix this, for the love of god.”

Treyarch, we do not need any balance changes or content updates anytime soon, just please fix this for the love of god
byu/ThatsPurttyGood101 inblackops6

Many Black Ops 6 fans are frustrated because the issue is not new. Call of Duty games have struggled with packet loss, latency problems, and data interruptions in the past. Despite Activision’s efforts, some players feel progress on this front has been slow.

I Wouldn’t Wish Packet Loss On my Biggest Enemy

A still from Call of Duty: Black Ops 6.
Luckily there are some fixes. | Image Credit: Treyarch

There are a lot of ways to try to reduce packet loss in Call of Duty: Black Ops 6. Players should try to connect their consoles or PCs directly to routers using ethernet cables rather than Wi-Fi, which can be prone to packet loss and lag spikes. A wired connection will make sure you’re as stable as you can be physically.

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Changing in-game settings, such as reducing On-Demand Texture Streaming, could also help ease network strain. For some, reducing VRAM usage or resetting shaders within the PC’s graphics settings has also helped. But these are a hit or miss.

While some players blame high internet traffic or ISP-related complications, others point to Activision’s servers as the root problem. Even players with optimal setups and fiber-optic connections are getting the Packet Bursts. So no one is really safe.

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Despite potential solutions, many players believe Activision needs to address the root cause of the issue: the game’s network code and server infrastructure. One comment summed it up perfectly. “How is the literal biggest gaming franchise unable to deliver a decent connection?

Beyond Packet Burst, the desynchronization between what players see and what actually happens server-side has become a painful reality. Many players have lost matches due to delayed shots or sudden lag spikes, despite low latency readings.

What have you thought of Black Ops 6 so far? Let us know in the comments!



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