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Bloodborne PC Port Has Some Massive Texture Issues That One Fan Has Made His Life Mission to Rectify
It’s a known fact that Bloodborne is one of the most masterful examples of the Soulslike genre, with many fans believing it to be FromSoftware’s best project. However, its status as a PlayStation exclusive meant that it wouldn’t ever see an official PC port. Fortunately, the developers for ShadPS4 seem to be well on the track to bring the game to PC.

ShadPS4 emulator set the ball rolling on emulating the Soulslike game on PC quite a while back, and so far, its development has been quite impressive. However, it’s still plagued by a number of issues, including texture and graphical problems. However, one fan has taken it upon himself to fix everything and prove the community’s commitment to this project.
Bloodborne PC Port Texture Issues Fixed By a Modder
The reality of an enhanced Bloodborne on PC is inching closer, all thanks to the efforts of emulation technology. Even though Sony doesn’t want to give an official port, fans are getting the job done themselves.
A major milestone has been achieved by modder fromsoftserve, as they’ve managed to fix the graphical issues that have been plaguing the unofficial port for weeks now.
With this particular mod for the Bloodborne PC port, the creator has managed to fix the graphical issues by AI-upscaling every single texture of selected regions in the game.
It’s a tedious process, but the video clearly proves that their efforts were worth it. Currently, they’ve managed to upscale the entire Hunter’s Dream and Cathderal Ward area, upgrading things such as trees, books, rooms, wood, and much more.
With the following updates for the mod, the creator wishes to expand the visually enhanced areas. However, all of this comes down to the stability of the mod itself, as it’s still in its early stages of development.
Fans Are Hyped to Experience Bloodborne PC Port With Visual Upgrades

AI-upscaling isn’t something new, as it’s been used by various companies in the past for different purposes. However, it’s still relatively new for the gaming field, as it requires fast and accurate predictions.
That’s why the entire gaming community over on Reddit is in shock at how the creator of the upscaled textures mod for Bloodborne PC port managed to visually enhance the game with the technology in such a short duration.
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The modder has clearly given us real hope for the game’s PC port, proving that once it finally releases, it will be one of the best community-based projects ever.
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Even though AI texture upscaling can prove to be wacky a few times, players are still impressed with what the modder has achieved in the video.
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Surely, if ShadPS4 finally cracks the code for properly emulating Bloodborne on PC, such mods would triple the fun.
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Others are still skeptical, as there’s a high chance that Sony might smash the entire project to the ground with a cease and desist.
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Bloodborne fans are undoubtedly happy with the upscaling mod for the game’s PC port. However, it’s still crucial to keep your expectations in check as, as many players have said, Sony might just clamp down on the release of a third-party program that infringes on its copyrighted games.
The legality of such unofficial simulators has been a long issue in the industry. We’ve even seen Nintendo going against Yuzu, which was one of the most popular fanmade programs for emulating games.
With that said, what do you think about this Bloodborne PC mod? Let us know in the comments.
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