Explaining the Time Loop Theory

by Pelican Press
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Explaining the Time Loop Theory

The Silent Hill 2 Remake has finally hit store shelves and captured everything that made the original game a successful project many years ago. The game developers at Bloober Team took full advantage of modern technology to recreate the eerie town of Silent Hill and then some.

The remake project follows the same story beats as the original version; however, some fans are speculating that James is stuck in an endless time loop that forces him to relive his past sins and endlessly torment him. Some have found convincing shreds of evidence scattered around the town that could prove this theory right.

This article will contain SPOILERS for Silent Hill 2.

James Could Be Stuck in a Living Hell in the Silent Hill 2 Remake

James Sunderland in Silent Hill 2 Remake
The gaming community thinks James is stuck in a loop with no way out in the remake of Silent Hill 2. Image Credit: Bloober Team

The gaming community was blown away by the insane amount of detail in the remake project thanks to the impressive horsepower of Unreal Engine 5. The game developers at Bloober Team achieved a technical breakthrough from what the original project team had in mind for the original version of Silent Hill 2 over two decades ago.

While the truth behind the town of Silent Hill remains a mystery, players do know that the monsters lurking around the area are all figments of James’ imagination and a form of torture. Players will have new areas to explore that were not present in the original game and must secure a flashlight to navigate around darker parts.

Some see the town as a sort of purgatory for sinners designed to inflict pain on prisoners inside. James can fight a few different enemies that are purely made up by his bizarre imagination to show the town is adapting and learning the best way to harm the people trapped inside.

Some fans suggest that this is not the first time James has entered the town in search of his deceased wife and this could all be a cruel time loop designed to torture the character. The mental state of the main character is questionable, which also lends credence to this theory.

James’ mental health is declining and he can no longer bear the weight of his guilt. At some point, it has to give and James will realize this is an elaborate torture chamber specifically tailored for him. The town even clowns on the character via the Dog ending which ends with James confronting who he believes to be the mastermind of his suffering as he falls to his knees realizing it was a dog the whole time.

Fans believe that the town traps people with troubled pasts and tortures them by reliving their crimes, essentially trapping them in a living hell. Players will find different bodies that look like James and theory suggests there are all older variants of the character who have tried and failed to escape and will be reincarnated to the starting point with no memory of what recently occurred.

In the original version, a tunnel in Eastern South Vale is boarded up but James can shimmy into a small hole and kill an enemy hidden behind. Meanwhile, the remake is completely blocked with no way in and with a few subtle changes about where certain enemies spawn and corpses are placed in different locations.

Other convincing pieces of evidence are the puzzle solutions in different areas that have already been solved as if someone else has gone through them more than once. This could mean a version of James Sunderland has come and gone then died in different parts of the game for another version to encounter.

The Silent Hill 2 Time Loop Theory Is Another Level of Cruelty and Torture

A still from Silent Hill 2
James is born to suffer for his sins in ways more than one. Image Credit: Bloober Team

This could be why the Red Pyramid Thing, better known as Pyramid Head is consistently hunting down James throughout the game. James and Mary first laid eyes on the painting inside the local museum and it became the character’s judge, jury, and executioner serving as a reminder of what he did.

Players will have a few encounters against Pyramid Head throughout the game. After dealing enough damage during the final battle where James will fight two versions simultaneously, it is a breaking-off point for the character. James imagined this monster as the ultimate manifestation of his guilt and regret for what he did and killing it means he is accepting his sins.

James could be slowly breaking free of the loop and wants to see more change from the attempts of his older versions to escape Silent Hill. Subtle differences between the original version and the remake can be easily explained as a developer’s creative decision; however, there could be a more in-depth reason behind it.

Another good example is with Eddie, in the original version, James encounters Eddie devouring a box full of pizza and is bothered because he is not fazed by what is happening outside. In the remake, the box is nearly empty and Eddie might have already encountered James but the character does not bat an eye whether it is the same variant or a completely different James.

Players can unlock a handful of different endings. Some are eerie while some are designed to get a good laugh, depending on their activities and how they treat certain companions like Maria. While the game developers did confirm that every ending is canon, it is totally up to the player on how they want James’ story to end, or begin rather than being stuck in an infinite time loop.

Regardless of what James did, being trapped in an endless loop to relive all the mistakes is no way to live and unfortunately, death is not a mercy that he is entitled to. This Silent Hill 2 theory is a cut above the rest.

Do you think James is stuck in a time loop in the Silent Hill 2 remake? Let us know in the comments section below!



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