Ghost of Tsushima’s Insane PC Stat Proves PlayStation Need to Push On With Its Cross-Platform Strategy to Continue Dominating for Years to Come

by Pelican Press
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Ghost of Tsushima’s Insane PC Stat Proves PlayStation Need to Push On With Its Cross-Platform Strategy to Continue Dominating for Years to Come

PlayStation Studios has pulled off yet another impressive feat with the recent stats of another first-party exclusive being ported to PC. It is not easy to make it to the top, especially with all the fierce competition, but the quality of each first-party title stood well against the test of time.

Sucker Punch Productions had a vision of developing a massive open-world game with Ghost of Tsushima and it resonated well with the gaming community. Sony thought it would be a shame to keep it tethered and it went on to become the best-selling game of the month thanks to the PC port.

The PlayStation Brand Is Not Playing Around and the Numbers Never Lie

Ghost of Tsushima Director's Cut.
The gaming community was unprepared for the second wave of success of Ghost of Tsushima Director’s Cut. Image Credit: Sucker Punch Productions

Sucker Punch Productions struck gold with this franchise and spent a decent amount of time perfecting this vision. However, the Ghost of Tsushima sequel will likely be a few years away given the technical and complicated nature of game development to capture perfection.

The sequel may not be needed at the moment given the great success of the original game and the positive reception of the PC player base and it went on to become the best-selling game in the US in the past few months.

The PC port was undoubtedly the superior version since it came with features unavailable on the original console versions on launch day. The online multiplayer mode enabled the player base to cross-play across different platforms making it easier for the developers to focus on moderation.

Despite all the controversies around the PC port being pulled out of digital storefronts due to the controversial mandate released by Sony to link Steam accounts with the PlayStation Network. Unfortunately, not every region is covered by the network that forced Steam to send refunds to players who reside in unsupported countries.

Ghost of Tsushima Director’s Cut Is Only Just the Beginning for More Sony First-Party Exclusives

The PC port of Ghost of Tsushima Director's Cut
The PC port of Ghost of Tsushima Director’s Cut made the island even more appealing. Image Credit: Sucker Punch Productions

The controversy surrounding the PC port was quickly swept under the rug but gave some players the idea to start a petition. Some are suggesting that Sony should stop porting first-party exclusives on other platforms and respect the borders of ancient tradition.

The success of this port will likely encourage Sony to continue this strategy of releasing a game on its flagship consoles and then porting it to PC in the following years. Sony acknowledges the quality of its first-party projects and rather than keeping them locked on one platform for one specific player base, other users from different platforms can experience the brand’s trademark for greatness.

The PC player base is an untapped pool of potential and possibilities, Sony will not hesitate to jump at the opportunity to strengthen their brand and expand their coverage. It is time for the gaming company to move on from the old ways and this console exclusivity is holding the games back.

Sucker Punch Productions is still collecting the flowers of praise years later after the initial launch and it is well deserved. Perhaps the sequel will be a much bigger success than the original if this strategy is carried out.

Are you a fan of Ghost of Tsushima? Let us know in the comments section below!




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