GTA Trilogy dev calls credits removal ā€˜a dick moveā€™

by Pelican Press
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GTA Trilogy dev calls credits removal ā€˜a dick moveā€™

The CEO of Grove Street Games, the primary developer of the much-criticized Grand Theft Auto Trilogy Definitive Edition ports, has blasted Rockstar for removing it from the gamesā€™ opening credits.

Earlier this week, a surprise update was released for GTA Trilogy, which made potentially hundreds of changes, including significantly overhauling the three-game packageā€™s graphics.

However, one of the most notable changes was removal of Grove Street Gamesā€™ logo at the start of each game, and references to them in the gamesā€™ copyright blurb (however, their staff still remain in each gameā€™s credits).

Now, Grove Street Games CEO Thomas Williamson has responded to the move, which seemingly came as a surprise to him. Writing on X, the owner criticized Rockstar for the opening credit removal, and claimed that his team was behind hundreds of fixes added in the recent update.

ā€œSpeaking entire hypothetically: Itā€™s a dick move to remove primary developers from credits in an update, especially when an update includes hundreds of fixes that were provided by those developers that stayed out of playersā€™ hands for years,ā€ he wrote.

Released in 2021, GTA Trilogy DE ā€“ which is made up of GTA3, Vice City, and San Andreas ā€“ received significant criticism for its disappointing presentation and visuals. However, Tuesdayā€™s surprise update seems to have made big improvements.

Patch notes simply note that a classic lighting mode ā€“ previously added to the mobile versions last year ā€“ has been added to consoles. By itself, this appears to have improved the Trilogyā€™s visuals significantly, but fans have noted there are more changes than Rockstar has mentioned.