Insomniac Really Screwed up With Marvel’s Spider-Man 2 PC Release, What Loyal PS5 Fans Want is the Promised Post Game Content

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Insomniac Really Screwed up With Marvel’s Spider-Man 2 PC Release, What Loyal PS5 Fans Want is the Promised Post Game Content

In a surprising turn of events, Sony and Insomniac Games have announced that Marvel’s Spider-Man 2, the latest entry in the critically acclaimed franchise, will be swinging its way to PC on January 30, 2025. While this news might be music to the ears of PC gamers, it has left many loyal PlayStation 5 fans feeling betrayed and frustrated.

An in-action screenshot of Marvel's Spider-Man 2 from Insomniac, with the words
Nixxes has probably been at it even before the PS5 release. | Image Credit: PlayStation/YouTube

The announcement, which came during the New York Comic Con yesterday, has sparked a heated debate within the gaming community about the true meaning of console exclusivity and the promises made by developers.

The Curse of the Vanishing Exclusives

It seems like every other day, another “PlayStation 5 exclusive” is revealed to be making the leap to PC. While this is undoubtedly great news for PC gamers, it’s a bitter pill to swallow for those who invested in a PS5 with the expectation of enjoying exclusive content.

Marvel’s Spider-Man 2 is just the latest in a long line of games to make the jump, and fans are understandably frustrated. As one disgruntled fan put it on @playstation’s Instagram reel:

Don’t call them PS exclusives if they’re not going to stay PS exclusives.

It’s a fair point. When a game is marketed as an exclusive, there’s an implicit promise that it will remain that way, at least for a significant period. But with Marvel’s Spider-Man 2 coming to PC just over a year after its PS5 release, it feels like that promise has been broken.

The Great DLC Debacle of Marvel’s Spider-Man 2

A close-up of one of Marvel's Spider-Man 2's antagonists, Venom, emerging from flames.
Prayers unanswered, fans betrayed. | Image Credit: PlayStation/YouTube

But the frustration doesn’t end there. Many fans have been clamoring for DLC to expand the game’s relatively short main campaign, which clocks in at around 17 hours according to HowLongToBeat.

For a AAA title in today’s market, that’s pretty lean, especially when compared to recent hits like Black Myth: Wukong, which offers nearly twice as much content at a lower price point. And it’s not even an open-world title like Insomniac’s latest Spidey game.

Fans had hoped that Insomniac would address this issue with some meaty post-launch content, but it is now clear that their priorities lied elsewhere. In the announcement blog post, the developer explicitly stated that there is “no additional story content planned for Marvel’s Spider-Man 2,” a revelation that has left many fans scratching their heads.

As one fan lamented:

Spiderman 2 on pc > give ps5 players more content. Okay? Why?

It’s a question many are asking. Why prioritize a PC port over delivering the content that PS5 players have been promised? Insomniac‘s “post-launch content” has been limited to new suits and minor gameplay features, leaving many feeling shortchanged.

The sentiment is summed up perfectly by another commenter:

Dawg where is the DLC 😂

Indeed, where is it? It’s a question that Insomniac and Sony will need to answer if they hope to maintain the goodwill of their loyal PS5 fanbase.

As the gaming industry continues to evolve, with exclusives becoming an increasingly rare commodity, developers and publishers will need to find new ways to keep their console audiences happy. Whether that’s through more substantial post-launch support, more transparent communication, or simply by keeping their promises, something needs to change.

Until then, PS5 fans will continue to watch with a mixture of frustration and resignation as their “exclusives” make the leap to PC. The Last of Us Part II being the next in line?

What do you think about the Marvel’s Spider-Man 2 PC announcement? Do you feel betrayed by Sony and Insomniac, or are you happy to see the game reach a wider audience? Let us know in the comments!




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