Naughty Dogās next game will reportedly offer āa lot of player freedomā
Naughty Dogās next game will reportedly have a significant focus on player freedom.
Thatās according to MinnMax founder Ben Hanson, who said heād received some information about the secretive project from āsomebody very in the know, who worked on the gameā.
āThe tone was like, you are all not ready for how amazing this thing is going to be, and the tone wasāIām not going to say the game that they referenced to compare it to because I donāt want people to be like, MinnMax said it was going to be exactly like thisābut they compared it to a game with a lot of player freedom.ā
Hanson added that the game Naughty Dogās upcoming title was compared to wasnāt Hitman.
Naughty Dog head Neil Druckmann said last year that heād like the studio to focus less on traditional narrative in future projects.
āIām more recently intrigued by stuff like Elden Ring and Inside, that donāt rely as much on traditional narrative to tell a story,ā he told The Washington Post.
āI think some of the best storytelling in The Last of Us ā yes, a lot of it is in the cinematics ā but a lot of it is in the gameplay, and moving around a space, and understanding a history of a space by just looking at it and examining it.
āTo me that, right now, is some of the best joy I get out of games ā [those] that trust their audience to figure things out, that donāt hold their hand. Thatās the stuff Iām really intrigued by going forward.ā
On what this may mean for future Naughty Dog projects, Druckmann added: āIt doesnāt mean we will never have dialogue or cutscenes.
āI think those are tools in your toolbox and itās about how to use all these different aspects ā some of it from other media, some of it [as] found notes and environmental storytelling.
āI think thereās a way to push that stuff forward, at least, for the kind of games we make at Naughty Dog. Iām really intrigued ā again, [weāre] never resting on our laurels, and trying something a little bit new, a little bit different, that not everyoneās going to like, but thatās okay.
āAnd again, itās stuff that weāre working on now ā I can tell you that the teams are very excited by the different projects we have at Naughty Dog.ā
Druckmann said in July that numerous games, including āmultiple single-player projectsā, were in development at Naughty Dog, but stressed that while they wonāt all be The Last of Us titles, they will have a similar goal.
āWe create experiences that are steeped in story and character, especially relationships,ā he told the LA Times. āThe stories have some sort of philosophical core that everything is going to revolve around and feed into.ā
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