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Silent Hill 2 Remake is Inspired by a Far Cry 4 Storyline for Those Who are Too Scared to Explore the Haunted Town
Silent Hill 2 Remake has just been released today. And right from the beginning of its launch, it has already started giving chills to everyone’s bones. This game is a remake of the OG game of 2001, originally developed by Team Silent, a group within Konami Computer Entertainment Tokyo.

In this game, the familiar protagonist James Sunderland returns to the horrific town of Silent Hill after he receives a letter from his dead wife, Mary, as she claims to be waiting there in the town. Now, you can wish to turn away from the dreadful nights of the town, but you won’t be allowed to. However, you will get an achievement, which is inspired by Far Cry 4.
“No Turning Back Now” Achievement in Silent Hill 2 Remake
James has a reason to return to Silent Hill town because he loves his wife, but not every player in this game feels the same. That is why many people are going to turn back from the dreadful town. However, that’s not going to happen.
Once you have entered the town, you can’t turn back. But if you still attempt to walk away from the town, at that certain moment, an invisible wall will pop up, which will prevent you from exiting the town.
That wall will also award you with the “No Turning Back Now” achievement. After it, Sunderland will automatically turn around from that wall, making players face the inevitable Silent Hill town, which looks more dreadful when the UI elements are not on screen.
There is no way to escape the nightmares that await you in Silent Hill, despite what the accomplishment title implies, and there is also no new hidden ending for trying to leave the village.
Gamers will need to have the bravery to play the game in the traditional manner. Nevertheless, Bloober Team did a good thing by including an accomplishment that honors those who have seen too many frightening movies and don’t want to take part in the impending horrors.
How Far Cry 4 Reflects in Silent Hill 2 Remake

In Silent Hill 2 Remake, there’s no way to end the game without going through the horrific experiences of Silent Hill town. Bloober Team might have predicted this long ago that people might try to exit the game even before entering the town.
That’s why the developers learned some lessons from the Far Cry 4 alternative ending. Yes, this Ubisoft Montreal title has an alternative ending apart from the conventional storyline ending.
Early in the game, Pagan Min, the major antagonist, encourages you to sit and enjoy your lunch for a few minutes. After that, he goes, and the player is given the option to proceed and begin the campaign.
But if you do wait for him for fifteen minutes, he returns and discovers that contrary to what you had thought, he is a decent man who permits you to bury your mother’s ashes next to those of her daughter. And the game will end right after that.
What’s your opinion on this innovative achievement by Bloober Team in Silent Hill 2 Remake? Share your views in the comment section.
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