Silent Hill 2 Remake patches PS5 Pro glitches
The latest patch for Silent Hill 2 Remake is here, fixing a slurry of different technical issues fans faced. Among the issues fixed are PS5 Pro graphical glitches, audio issues in Toluca Prison, improved boss animations, and more.
Konami released the patch notes on its website for 1.06. We’re sure fans are appreciative of the patch, though, it’s also not the best that among the biggest is the graphical glitches on the PS5 Pro, which led to publisher Konami and developer Bloober Team getting blasted for, with neither party addressing it until this patch.
Read the full patch notes below:
PlayStation 5
Technical
- Fixed issues with counting achievements
- Fixed graphic glitches on PlayStation 5 Pro
Gameplay
- Fixed door markers in Brookhaven Hospital
- Improved extended movement spots to fix enemies clipping issues
- Fixed audio issues in Ox Section of Toluca Prison
- Fixed soft blocker in Labyrinth (player will be no longer permitted to exit neither of the Labyrinth Paths after obtaining a map)
- Fixed map markers in Boar Section of Toluca Prison
- Fixed map markers in Western South Vale
- Fixed issues with Maria’s navigation
- Fixed the issue with triggering some of Maria lines multiple times
- Fixed issues with Final Boss movement and disappearing
- Fixed Mannequins stuck in their ambush state
- Fixed interactions with hard-to-get collectibles
- Improved Boss animation
- Added tooltip for picking up tablets in Toluca Prison final puzzle
- Fixed translation issues for changing difficulty during gameplay
- According to our players feedback, breathing skin walls during Abstract Daddy Boss Fight has been restored
- Fixed blocker after the cutscenes with forced lowest FPS
- Fixed blockers in Brookhaven Hospital
- Fixed some issues with car lights in South Vale during the night
- Fixed issues with Mannequins presenting ragdoll behavior
- Fixed other minor issues with: foliage, collisions, typos, light glitches, visible occluders, loading levels
Steam
Technical
- Fixed interference between saving a game and properly performing vibrations on the controllers
- Improved range and step for mouse sensitivity
- Fixed mouse input issues
- Fixed issues with game controllers
Gameplay
- Fixed door markers in Brookhaven Hospital
- Improved extended movement spots to fix enemies clipping issues
- Fixed audio issues in Ox Section of Toluca Prison
- Fixed soft blocker in labyrinth (player will be no longer permitted to exit neither of the Labyrinth Paths after obtaining a map)
- Fixed map markers in Boar Section of Toluca Prison
- Fixed map markers in Western South Vale
- Fixed issues with Maria’s navigation
- Fixed the issue with triggering some of Maria lines multiple times
- Fixed issues with Final Boss movement and disappearing
- Fixed Mannequins stuck in their ambush state
- Fixed interactions with hard-to-get collectibles
- Improved Boss animation
- Added tooltip for picking up tablets in Toluca Prison final puzzle
- Fixed translation issues for changing difficulty during gameplay
- According to our players feedback, breathing skin walls during Abstract Daddy Boss Fight has been restored
- Fixed blocker after the cutscenes with forced lowest FPS
- Fixed blockers in Brookhaven Hospital
- Fixed some issues with car lights in South Vale during the night
- Fixed issues with Mannequins presenting ragdoll behavior
- Fixed other minor issues with: foliage, collisions, typos, light glitches, visible occluders, loading levels
Silent Hill 2 debuted in early October to critical acclaim. Smash Jump’s Sam Flanagan said in his review: “The Silent Hill 2 remake is an absolute marvel. It’s ability to remain faithful to just about everything about the original whilst also feeling fresh and exciting is astounding. A few things do hold it back from being an amazing game, but what it lacks in some areas doesn’t distract from what the game truly is: an extremely good remake.”
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