Sparking Zero Producer Reveals “One exciting detail” That’s Not in the Trailer
The anticipation for the upcoming Dragon Ball: Sparking Zero is building as the release date of 11th October is getting closer. Players are excited to dive into the game’s immersive gameplay, filled with popular characters (over 180 characters) and storylines from the Dragon Ball universe. However, in a recent interview, the producer Jun Furutani revealed even more intriguing insights about the game.
Furutani explained that there are still many aspects of the game that are not revealed by the trailers, particularly the variation of combat interactions among the characters. He also shared various details about some unrevealed characters during the interview as well. These revelations have made fans even more excited about the upcoming game, and they can’t wait to get their hands on it as soon as possible.
Fans Excited About Dragon Ball: Sparking Zero Release
Dragon Ball: Sparking Zero is going to the next chapter in the iconic Budokai Tenkaichi series and is the much-awaited sequel to Dragon Ball Z: Budokai Tenkaichi 3, released in 2007. The upcoming sequel is aiming to redefine the franchise and take it to the next level. The game and the anime it’s based on are already popular, but the recent revelation from an interview increased the player’s interest even more.
In a recent interview, Jun Furutani, producer of Sparking! ZERO emphasized that while the trailer did a great work of highlighting the most intriguing parts of the game, it was not able to showcase the unique character animations during combat. In other words, each character has different mechanics and interactions with each other.
One exciting detail that we haven’t highlighted much is the variation in actions that occur between specific characters.
By implementing this feature, Furutani is trying to ensure that each character feels authentic to the beloved Dragon Ball universe and has their own individual traits and actions. With Sparking! ZERO, developers want to create a fighting experience that resonates with long-time die-hard fans while still appealing to newcomers.
Furutani provided examples of instances where players can spot the differences in animations. For example, when Goku throws Majin Buu, the animation differs from the throwing moves he uses against other opponents. This meticulous attention to detail is shown to other characters as well, showcasing the developer’s dedication to delivering a phenomenal player experience.
New Details Fuel Fan Excitement for the Release
Many players might not even notice these subtle animation differences, but these small things make a huge difference in adding a layer of realism and excitement. Now, every encounter feels distinct and unique, creating a gameplay experience that is true to the spirit of the Dragon Ball franchise.
Longtime fans of the series know that each fight in the franchise is not just about power levels but also about the character interactions and emotional stakes involved. Thus, even minor attention to detail in animations enhances gameplay and enriches the narrative experience, allowing players to engage with the story and characters in a more meaningful way.
Hearing about the character-specific actions has added another layer of excitement among the community, reminding them that there’s much more beyond the trailer. With the release of the game, the journey through the Dragon Ball universe is about to become more exciting than ever.
In the end, as players patiently wait for 11th October to download and play the game, they are excited to see the different interaction and combat mechanics of each of the unique characters.
Who is your favorite character in the series? Tell us in the comment section below.
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