Sparking Zero Using Xbox Kinect Lets You Make the Kamehameha Pose to Play the Game
Dragon Ball: Sparking Zero was released exactly a month ago. This game serves as the latest installment in the Budokai Tenkaichi series, that too after a freaking 17-year-long gap. Just 24 hours after its release, the game had sold over three million units.
Players are going gaga over the game’s packed roster, dynamic cel-shaded graphics, and difficult boss fights. The game features more than 180 original Dragon Ball characters, each with their own unique abilities and forms. The game has hugely immersive gameplay, and that is why it has made a special place in everyone’s hearts. However, a fan has found a more immersive way to play the game.
Fan Uses the Xbox Kinect to Play Dragon Ball: Sparking Zero
The Dragon Ball series is known for its exciting and breathtaking fights. In our childhood days, we would have gone through the television screens in the fight of Goku vs. Jiren. Now, a player has found a fantastic way to play Sparking Zero.
Recently, a video has been surfacing a lot on the internet where a player is using the Xbox Kinect to play the game. The game is itself so immersive, and now the incorporation of this gadget has made the experience for immersive. So, what is it?
The Xbox One (and earlier the Xbox 360) was equipped with a motion-reading camera called the Kinect. It was utilized in a number of games, the most well-known of which were probably dance/rhythm games and fitness applications.
It was also utilized in other games, like Hydro Thunder, in which you sat and moved your hands like you were riding a ski-doo, though the control wasn’t very good. It was comparable to the PlayStation Eye but was far more advanced. Because it was open-source, anyone could alter and program other apps that used it.
There are numerous examples of working with the blind and hard of seeing in the medical or handicap-related fields. The Kinect for Xbox One’s voice and motion commands, which allowed you to operate the system without using a remote, was likely its greatest feature overall.
Is Xbox Kinect Still Relevant in 2024?
If you’re a consumer, the answer is no, but there is a tiny but enthusiastic Kinect homebrew scene. No how, no way. Microsoft no longer supports Kinect, making it a dead accessory. A used unit will still work with the limited selection of games on an original Xbox One console and support voice commands to a limited extent.
Unbelievably, Microsoft’s misunderstood audio-visual accessory sold over 10 million units in the first six months after its release, making it the fastest-selling consumer electronics device ever. The “V2” version, which was accessible on the Xbox One and Windows PCs, was obviously far superior to the Xbox 360 version.
Despite Kinect V2’s superior power, its lackluster software support, poor positioning, and poor messaging caused it to become disregarded as an Xbox accessory and eventually go extinct.
In addition to being utilized in numerous custom projects across numerous industries, Kinect’s technology is still in use today in HoloLens and Microsoft’s partnered Windows Mixed Reality headsets. However, the Xbox One is where Kinect fell short. It wasn’t pointless, though. It just wasn’t given the chance to reach its full potential.
You need a costly and sometimes difficult-to-find adapter for modern Xbox consoles in order to use a Kinect, whether it is second-hand or not. Nevertheless, there are other third-party adapters that appear to work, such as this one. I would contend that it is not worth the effort to overcome the numerous obstacles in order to obtain a Kinect.
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