The Back and Forth Blame Game That Has Gripped Bloodborne Is Why Hidetaka Miyazaki Should Abandon the Sequel
In a few more months, it would mark exactly a decade since FromSoftware’s Bloodborne was released for the first time back in 2015, with fans looking up to Sony and Hidetaka Miyazaki in hopes for a sequel ever since.
However, who’s fault is it really that we are yet to see a follow-up to one of the best PlayStation exclusives ever? It’s a game that shook the world of gaming at the time and is still recommended to any gamer who is looking forward to stepping into the world of Souls games.
Sony Executive Comments on Why There Is No Bloodborne Sequel
Fans of the Souls genre have looked up to both the parties behind Bloodborne, Sony, and FromSoftware, with dreams of one day getting another installment in the franchise.
Knowing Sony, there’s only one way to go about it when it comes to successful IPs: milk it as much as you can. This would include follow-up titles, different adaptations, and a dozen different other methods that would keep the hype up.
However, it seems like the company is not up for all that work when it comes to Bloodborne, a first-party game that is arguably one of the most successful exclusives ever. Further comments by Shuhei Yoshida, the former president of Sony Interactive Entertainment via Kinda Funny Games, reveal a story that now has players giving up any dreams they hold for Bloodborne 2.
You know [Miyazaki] really really loved Bloodborne, you know, what he created. So I think he is interested, be he is so successful and so busy, so he doesn’t want, he cannot do it himself, but he does not want anyone else to touch it.
Yoshida also clarified how this remains his personal theory and that the PlayStation team respects Hidetaka Miyazaki’s wishes. While this throws the ball in FromSoftware’s court when it comes to the question of why a sequel to Bloodborne isn’t a reality yet, it has made many fans question if it is even worth it anymore.
Why Bloodborne 2 Won’t Be as Big as It Would Have Been a Few Years Ago
Developed by FromSoftware, Bloodborne introduced an interesting mix of a gothic theme with the iconic punishing level design found in the games made by the studio, something millions of gamers have waited to see once again in a potential sequel.
Unfortunately, the blame for the same not happening just gets passed around; it can be said that the industry has moved on from the trends of the time, with new franchises and video game series now ruling the industry with the help of new innovations and better graphics than before.
Another factor is expectations. A sequel to such an admired game carries immense pressure to deliver. If it fails to exceed or even meet the original’s standards, it risks tarnishing the legacy of Bloodborne. After such a long wait, fans’ expectations might be too high to satisfy.
While Bloodborne 2 will always have a dedicated fanbase hoping for its release, the moment of maximum impact has likely passed. The industry has moved on, and so, perhaps, should we.
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