The Dark Ages Returns to Its Roots With Brutal Combat and the Soon-To-Be-Iconic Shield Saw
The latest Xbox Developer_Direct showcase has given us our most extensive look yet at DOOM: The Dark Ages, and it’s nothing short of magnificent. id Software’s ambitious prequel to Doom (2016) seems determined to redefine what we expect from the franchise, while simultaneously paying homage to its roots in the most brutal way possible.
In an era where many shooters are becoming increasingly complex, The Dark Ages appears to be taking a refreshingly different approach. Gone are the acrobatic gymnastics of Doom Eternal, replaced instead with something that feels both new and nostalgic—a combat system that emphasizes raw power and momentum over aerial ballet. And at the center of it all? A weapon that might just revolutionize how we slay demons.
Just 111 days separate us from the game’s May 15th, 2025 release date, and based on what we’ve seen, every single one of those days is going to feel like an eternity.
A return to form for the Doom Slayer
The moment the gameplay footage began rolling, one thing became crystal clear—Doom: The Dark Ages isn’t just another sequel; it’s a fundamental reimagining of what makes Doom tick. Gone are the days of bouncing around arenas like a caffeinated kangaroo.
Instead, id Software is channeling the spirit of the original games in a way that feels both fresh and familiar:
But don’t mistake this return to form for a step backward. The developers are quick to point out that innovation remains at the forefront of their design philosophy. The Shield Saw, in particular, stands out as a game-changing addition to the Slayer’s arsenal:
As they further explain:
The Shield Saw isn’t just another pretty murder machine—it’s a versatile tool that fundamentally changes how you approach combat. Whether you’re deflecting projectiles, crushing demons with a well-timed throw, or using it to traverse the environment, this new weapon promises to be as satisfying to master as it is brutal to witness in action.
Standing your ground in The Dark Ages
While the Shield Saw might be stealing the spotlight, it’s far from the only trick up the Slayer’s armored sleeve. The arsenal in The Dark Ages reads like a medieval torture enthusiast’s Christmas list: a spiked mace that would make Morningstar jealous, an electrified gauntlet that turns demons into conductor practice, and guns that look like they were forged in Hell’s own foundries.
And when they say “biggest,” they mean it literally. The game will feature encounters with building-sized demons that you’ll face off against while piloting a 30-story mech called the Atlan. Because apparently, id Software looked at the phrase “over the top” and decided to use it as a starting point.
The combat system has been completely reimagined to support this new “stand and fight” philosophy. Instead of constantly seeking high ground or dancing through the air, players will need to master the art of strategic positioning and timing. It’s a change that promises to make every encounter feel like an epic showdown rather than a gymnastic routine.
What do you think about Doom: The Dark Ages’ new direction? Are you excited to trade in your jetpack for a Shield Saw? Let us know in the comments below!
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