Todd Howard is a Visionary for What He Refuses to Do With Fallout as Donald Trump’s Win Re-Enforces That
Todd Howard is adamant about his opinion about not changing the game in a way that might become a possibility due to Donald Trump’s win.
Howard has made it very clear that the game will maintain its integrity going forward. He refuses to change the core of the game, which is why he is considered to be a visionary.
Fallout Will Not Be Changed Under Howard’s Command
Fallout has always been set in the United States. The game explores the country’s imperialistic tendencies in a detailed sense. However, things seem to be looking a little tense ever since Trump got re-elected due to his right-wing policies.
But Howard refuses to bow down to what he might be told to do. He is adamant that the game will still be set in America, as has been the case since the first installation of the game in 1997.
During an interview with Kinda Funny Games, Howard talked about his vision for the game going forward. He said.
And so, for us, right now, it’s okay to acknowledge some of those other areas, but our plans are to predominately keep it in the US. I don’t feel the need to answer… It’s okay to leave mystery or questions: ‘What’s happening in Europe?’ What’s happening here?’ The worst thing you can do to mysterious lands is to remove the mystery.
Fans have been curious for a while as to what might have happened to the rest of the world ever since the dawn of the apocalypse in the world of the game.
The desire to know more about the lore of the game has enabled fans to create a new fan-made game that is set in London, titled Fallout: London.
Fallout: London Reveals Why A Game Set Outside America Will Not Do It Any Good
Given that the fan-made game set in London managed to generate a lot of hype, it still lacked the necessary essence that makes Fallout games special. Todd Howard wants to keep the soul of the game intact; fan-made titles set outside America are more than welcome, but a title by Bethesda will not work in its favor.
Something felt missing in the game; it lacked the aesthetics that Fallout games are known for. The dystopian American soil does the game well, since that is where it all began.
Howard is big on not revealing some of the secrets and mysteries of the game since he is of the opinion that a little mystery about Fallout’s world does the game well. By cutting players off from the rest of the world, Howard manages to create a feeling of being trapped. What do you think about it? Let us know in the comments below.
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