Tomba! Special Edition Review – A 2.5D Gem Returns [PSLegends]

by Pelican Press
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Tomba! Special Edition Review – A 2.5D Gem Returns [PSLegends]

Trevor Walker said: The PlayStation 1‘s era was a peculiar one for gaming. As the medium began shifting further away from 2D and began embracing 3D technology, some studios dove head first and started focusing on polygons over pixels. Others chose to stick with their tried and true pixelated style, albeit with a higher fidelity. Some studios dared to do both, combining the best of each.

One such game is “Tomba!“, a 2.5D platformer that uses 2D characters in side-scrolling, multi-layer 3D environments. It was developed by Whoopee Camp and published by Sony Computer Entertainment. With Sony themselves on board you’d think that the series would have seen some form of major success. It did garner positive critical reception and a sequel, but it still didn’t see a place amongst the more frequently mentioned platformers. It’s always felt like a title Sony just forgot about.



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