Why the “GTA 6 60 FPS on PS5 Pro” Debate Doesn’t Make Sense

by Pelican Press
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Why the “GTA 6 60 FPS on PS5 Pro” Debate Doesn’t Make Sense

Amplitude7d ago (Edited 7d ago )

Einhander, you can’t frame gen 30 to 60. Well you *can* but It looks absolutely atrocious and is pretty much unplayable. No, a 30 to 60 frame gen upscale does not offer better performance than a 30fps lock. It is much, much, much worse and 100% of people would pick the 30fps lock over that. Go look at any footage of a 30 to 60 real time conversion with DLSS3 and tell me that’s playable.

PSSR (and DLSS2) hardware machine learning based upscaling can help alleviate pressure from the GPU, but that really isn’t the concern here. If Rockstar can overcome the console’s pretty mid spec CPUs to run what’s likely to be the most CPU-intensive game ever released [an assumption we all make based on the trailer and GTA5] and then get it up to 60fps, then you are correct it will run at 60fps.

If anybody can, it’s Rockstar – but it likely simply isn’t possible without destroying the vision and goals of a GTA game. And on top of that, they make bank when they rerelease games in the future at 60fps, cause we’ll all rebuy the thing.

All signs point to GTA6 being a 30fps game on all consoles.



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#GTA #FPS #PS5 #Pro #Debate #Doesnt #Sense

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