Alan Wake 2: Exploring The Brilliance Of Remedy Entertainment

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Alan Wake 2: Exploring The Brilliance Of Remedy Entertainment

Have you ever thought, “I could make an amazing game,” and started dreaming up all the features you would include in your ultimate creation? You likely envisioned some realistic elements based on your genre of choice, alongside ambitious ideas that could never be implemented without a budget backed by a AAA company like Rockstar or CD Projekt Red.

Why do we have these thoughts? Mostly because we’re passionate gamers who know what we love, and it often feels like developers miss the mark on what seems obvious to us. But every so often, there’s a glimmer of light in the darkness. After sifting through countless money-hungry, copy-and-paste style games, you stumble upon a gem that makes you think, “I love this,” and “I wish I had been in the writers’ room when they came up with this.” This game feels different, and unique, as though the developers had a story they were determined to tell, and they did it their way, without compromise.

Alan Wake 2 is one of those games.

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