| 1 |
Private I |
Unlocks Enforcer, Recon, and Strategist default loadouts |
| 2 |
Private II |
Unlocks Commando default loadout |
| 3 |
Private III |
Unlocks Overwatch default loadout |
| 4 |
Lance Corporal I |
Unlocks custom loadouts |
| 5 |
Lance Corporal II |
Kill Joy | GobbleGum (ZM) RC-XD or ARC-XD | Scorestreak (MP, ZM) Assassin | Perk (MP) |
| 6 |
Lance Corporal III |
Flashbang | Tactical (MP) Vigilance | Perk (MP) Napalm Burst | Ammo Mod (ZM) |
| 7 |
Corporal I |
Alvarez | Operator | Rogue Black Ops (MP, ZM, WZ) KSV | Primary Weapon | SMG (MP, ZM, WZ) |
| 8 |
Corporal II |
Congrats to Me | Emote (MP, ZM) Stock Option | GobbleGum (ZM) Flak Jacket | Perk (MP) |
| 9 |
Corporal III |
Sticky Grenade | Lethal (MP, ZM) Frenzied Guard | Field Upgrade (ZM) Archangel Launcher | Scorestreak (MP, ZM) |
| 10 |
Sergeant I |
Toro | Operator | Crimson One (MP, ZM, WZ) AK-74 | Primary Weapon | Assault Rifle (MP, ZM, WZ) |
| 11 |
Sergeant II |
Augment Research | Feature (ZM) Who’s Keeping Score? | Gobblegum (ZM) Dispatcher | Perk (MP) |
| 12 |
Sergeant III |
Spy Cam | Tactical (MP) Sentry Turret | Scorestreak (MP, ZM) Trophy System | Field Upgrade (MP) |
| 13 |
Staff Sergeant I |
Payne | Operator | Rogue Black Ops (MP, ZM, WZ) XMG | Primary Weapon | LMG (MP, ZM WZ) Grekhova | Secondary Weapon | Pistol (MP, ZM, WZ) |
| 14 |
Staff Sergeant II |
C4 | Lethal Equipment (MP, ZM) Double Time | Perk (MP) Cryo Freeze | Ammo Mod (ZM) |
| 15 |
Staff Sergeant III |
Cache Back | GobbleGum (ZM) UAV | Scorestreak (MP) Tactical Expert | Wildcard (MP) |
| 16 |
Gunnery Sergeant I |
Rossi | Operator | Crimson One (MP, ZM, WZ) Tanto .22 | Primary Weapon | SMG (MP, ZM, WZ) |
| 17 |
Gunnery Sergeant II |
Smoke | Tactical Equipment (MP, ZM) Ghost | Perk (MP) Counter UAV | Scorestreak (MP) |
| 18 |
Gunnery Sergeant III |
Scrambler | Field Upgrade (MP) Cymbal Monkey | Tactical Equipment (ZM) |
| 19 |
Master Sergeant I |
AMES 85 | Primary Weapon | Assault Rifle (MP, ZM, WZ) HE-1 | Secondary Weapon | Launcher (MP, ZM, WZ) |
| 20 |
Master Sergeant II |
Dexterity | Perk (MP) Mangler Cannon | Scorestreak (ZM) Dark Flare | Field Upgrade (ZM) |
| 21 |
Master Sergeant III |
Thermo Grenade | Lethal Equipment (MP, ZM) LDBR | Scorestreak (MP) Anywhere But Here | GobbleGum (ZM) |
| 22 |
Master Gunnery Sergeant I |
Tsarkov 7.62 | Primary Weapon | Marksman Rifle (MP, ZM, WZ) Bayan | Operator | Rogue Black Ops (MP, ZM, WZ) |
| 23 |
Master Gunnery Sergeant II |
Prox Alarm | Tactical Equipment (MP) Bankroll | Perk (MP) Exit Strategy | GobbleGum (ZM) |
| 24 |
Master Gunnery Sergeant III |
Overkill | Wildcard (MP) Care Package | Scorestreak (MP) |
| 25 |
Second Lieutenant I |
SVD | Primary Weapon | Sniper Rifle (MP, ZM, WZ) |
| 26 |
Second Lieutenant II |
Impact Grenade | Lethal Equipment (MP, ZM) Scavenger | Perk (MP) Soda Fountain | GobbleGum (ZM) |
| 27 |
Second Lieutenant III |
Signal Lure | Field Upgrade (MP) A.G.R. Mk 1 | Scorestreak (MP) Brain Rot | Ammo Mod (ZM) |
| 28 |
Lieutenant I |
GPR 91 | Primary Weapon | Assault Rifle (MP, ZM, WZ) GS45 | Secondary Weapon | Pistol (MP, ZM, WZ) Bailey | Operator | Crimson One (MP, ZM, WZ) |
| 29 |
Lieutenant II |
Tracker | Perk (MP) Profit Sharing | GobbleGum (ZM) Titanic Might | Emote (MP, ZM) |
| 30 |
Lieutenant III |
Stim Shot | Tactical Equipment (MP, ZM) Napalm Strike | Scorestreak (MP, ZM) |
| 31 |
Captain I |
ASG-89 | Primary Weapon | Shotgun (MP, ZM, WZ) |
| 32 |
Captain II |
Molotov | Lethal Equipment (MP, ZM) Guardian | Perk (MP) Wall to Wall Clearance | GobbleGum (ZM) |
| 33 |
Captain III |
SAM Turret | Scorestreak (MP) Gunfighter | Wildcard (MP) Healing Aura | Field Upgrade (ZM) |
| 34 |
Major I |
AEK-973 | Primary Weapon | Marksman Rifle (MP, ZM, WZ) Marshall | Operator | Rogue Black Ops (MP, ZM, WZ) |
| 35 |
Major II |
Decoy | Tactical Equipment (MP, ZM) War Cry | Field Upgrade (MP) Ninja | Perk (MP) |
| 36 |
Major III |
Strategic Bomber | Scorestreak (MP) Free Fire | GobbleGum (ZM) |
| 37 |
Lieutenant Colonel I |
PP-919 | Primary Weapon | SMG (MP, ZM, WZ) |
| 38 |
Lieutenant Colonel II |
Fast Hands | Perk (MP) Danger Close | Wildcard (MP) On the House | GobbleGum (ZM) |
| 39 |
Lieutenant Colonel III |
Tactical Insertion | Field Upgrade (MP) Mutant Injection | Scorestreak (ZM) |
| 40 |
Colonel I |
Model L | Primary Weapon | Assault Rifle (MP, ZM, WZ) Stryder .22 | Secondary Weapon | Pistol (MP, ZM, WZ) Stone | Operator | Crimson One (MP, ZM, WZ) |
| 41 |
Colonel II |
Blast Trap | Lethal Equipment (MP, ZM) Acoustic Amp | Field Upgrade (MP) Cold-Blooded | Perk (MP) |
| 42 |
Colonel III |
Shock Charge | Tactical Equipment (MP, ZM) HARP | Scorestreak (MP) Nowhere But There | GobbleGum (ZM) |
| 43 |
Brigadier General I |
Jackal PDW | Primary Weapon | SMG (MP, ZM, WZ) DM-10 | Primary Weapon | Marksman Rifle (MP, ZM, WZ) |
| 44 |
Brigadier General II |
Morphine Injector | Field Upgrade (MP) Tac Mask | Perk (MP) Shadow Rift | Ammo Mod (ZM) |
| 45 |
Brigadier General III |
Chopper Gunner | Scorestreak (MP, ZM) Prepper | Wildcard (MP) Idle Eyes | GobbleGum (ZM) |
| 46 |
Major General I |
Goblin Mk2 | Primary Weapon | Assault Rifle (MP, ZM, WZ) |
| 47 |
Major General II |
Interceptors | Scorestreak (MP) Forward Intel | Perk (MP) Aether Shroud | Field Upgrade (ZM) |
| 48 |
Major General III |
Neurogas | Field Upgrade (MP) LT53 Kazimir | Tactical Equipment (ZM) |
| 49 |
Lieutenant General I |
LR 7.62 | Primary Weapon | Sniper Rifle (MP, ZM, WZ) Kompakt 92 | Primary Weapon | SMG (MP, ZM, WZ) |
| 50 |
Lieutenant General II |
Drill Charge | Lethal (MP) Gearhead | Perk (MP) Sally’s Swagger | Emote (MP, ZM) |
| 51 |
Lieutenant General III |
Sleeper Agent | Field Upgrade (MP) Wonderbar! | GobbleGum (ZM) |
| 52 |
General I |
GPMG-7 | Primary Weapon | Light Machine Gun (MP, ZM, WZ) Baseball Bat | Melee Weapon (MP, ZM, WZ) |
| 53 |
General II |
Combat Axe | Lethal Equipment (MP, ZM) Bruiser | Perk (MP) |
| 54 |
General III |
Dreadnought | Scorestreak (MP) Perk Greed | Wildcard (MP) Hidden Power | GobbleGum (ZM) |
| 55 |
Commander |
AS VAL | Primary Weapon | Assault Rifle (MP, ZM, WZ) |