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Capcom: Monster Hunter Wilds DLC Are Cosmetics Only; Explains Why All Monsters Not Revealed
Obscure_Observer8d ago
“Monster Hunter World had a performance mode and a graphics mode, so quite possible we see the same implementation here.”
Highly unlikely.
Monster Hunter World was build on Capcom´s old MT Framework engine.
Monster Hunter Wild is powered by RE Engine.
Btw, don´t expect new future unannounced AAA games from Capcom to achieve 60fps on consoles. They´re moving games development for their new next gen engine. The REX Engine.
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