Console Players May Be in for a Rude Awakening if 7 Days to Die Devs Have Altered 1 Mechanic that Even PC Players Can’t Handle

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Console Players May Be in for a Rude Awakening if 7 Days to Die Devs Have Altered 1 Mechanic that Even PC Players Can’t Handle

7 Days to Die 1.0 has been in the making for over a decade and has been in early access for nearly twelve years since its initial release. It is a survival horror game that offers a unique outlook on the genre.

Although the game is one of its kind, there have been some concerns regarding one aspect of the game. Some players are facing issues keeping their bases intact in the game due to the ramp-up of the rage mode in the zombies.

7 Days to Die has Become a Little Too Difficult

7 Days to Die 1.0 has been facing some criticism from fans.

7 Days to Die is a survival horror game that takes place in a world full of zombies, where you have to construct defenses against enemies and survive the zombie breakout. The game was first released back in 2013, and players have been anticipating the next big update, which is coming almost 11 years later as 7 Days to Die 1.0.

However, some players are experiencing problems due to the addition of one mechanic that enables zombies to attack more often and with more power when compared to its predecessor. One Reddit user shared their concern on the matter via Reddit, saying:

1.0, Did they tune up rage mode or something?
byu/aall137906 in7daystodie

There has been a debate on the internet since concerning the ideal size of the base and other ways to guard the perimeters of your base. A lot of the players are experiencing continuous attacks from zombies in the new game, which is making it difficult to fight them off even on PC.

Some players have suggested that building 13 blocks is ideally high enough to stay safe even in Destroy Everything mode in 7 Days to Die 1.0, whereas others have suggested digging around the entrance of the base to keep the enemy away.

7 Days to Die Is Yet To Reveal Itself Completely

7 Days to Di1 1.0’s stable build will be tentatively released on July 25, 2024.

The Fun Pimps is one of the developers behind this survival horror game, which is to release its stable build. The Fun Pimps released the previous experimental versions of the game in the last week of June.

The game’s official stable build is scheduled to be released tentatively on July 25, 2024, across platforms, including PlayStation 5, Xbox Series X and S, and Microsoft Windows. Hopefully, players will see some changes in the upcoming build that address the issues raised by some of the players earlier.

With it being 12 years since its original release, and an entirely new developer at this stage, the pressure is on for it to deliver, and so far fans have been mixed in what they’ve been saying. From delayed features to horrific additions, there is something going on to paint the game in either light, but we’ll have to wait and see how it gets on upon full release.

What do you think about 7 Days to Die 1.0? Let us know in the comments below.

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